![Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]](https://cdn.shopify.com/s/files/1/0553/0176/7266/products/ab91312f-31cb-5a54-a159-08aa89e53aeb_da72fb09-aa09-4918-97a5-7c3fe45ecc92.jpg?v=1699515311)
Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]
$1.60
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Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.{T}: Add {U}.{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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