![Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]](https://cdn.shopify.com/s/files/1/0248/3653/8448/products/ab91312f-31cb-5a54-a159-08aa89e53aeb_7ca4c1d9-197d-446d-a58c-c70149cf8033.jpg?v=1704934122)
Hall of Storm Giants (Dungeon Module) [Dungeons & Dragons: Adventures in the Forgotten Realms]
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Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.{T}: Add {U}.{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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