D&D (5e) A Young Adventurer's Guide : Artificers & Alchemy

D&D (5e) A Young Adventurer's Guide : Artificers & Alchemy

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Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects in Dungeons & Dragons. This one-of-a-kind guide includes: Enchanted Items: Discover legendary weapons with minds of their own, protective gear, infused musical instruments and other curious contraptions. Peculiar Phenomena: From healing properties in unusual fruit to dangerous eldritch storms, magic can be found in unexpected places. Curious Constructs: Constructs are animated by magic and infused with spirits that allow them to move and communicate. Artificers: Learn about artificers, their specializations, creations and the infusions used to make them. Designing Your Own Magic Items: Discover techniques for creating new objects to include in your game. Glyphs and Wards: These are special symbols invested with magic powers that activate when specific conditions are met.

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