
Advanced Options: Witches' Hexes
Advanced Options: Witches' Hexes Witches in fantasy fiction have a long tradition of amazing and often frightening powers that they can use to aid friends, annoy pests, or outright destroy foes. From the magic feasts of Circe in the Odyssey and the dragon-form of the wicked queen in Sleeping Beauty to the flying monkeys of the Wicked Witch of the West, witches in fantasy fiction have a broad range of allies and abilities from which modern gaming can draw. Until recently, the concept of such extra abilities that sit well outside the realm of a sorcerer's heritage or a wizard's spellbooks had been left to the realm of the occasional feat or prestige class by the Pathfinder Roleplaying Game. With the introduction of the witch class in the Advanced Player's Guide (APG), the spellcaster who has an entirely separate pool of power from which to draw has become a fully integrated and balanced part of the game mechanics. Unfortunately, due to space restrictions, only 14 hexes are presented in t