
Adeptus Mechanicus: Codex (9th ed)
Rules Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here: - 22 datasheets containing rules for every Adeptus Mechanicus unit; - Army abilities reflecting the Adeptus Mechanicus’ methods of war; - Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Congregations of War: rules for Battle-forged armies: - Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; - 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus, - the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific; - 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza; - 6 unique Tactical Objectives.