
Mutants & Masterminds Gadget Guide: Powers (PDF)
Gadget Guide: PowersFor Mutants & Masterminds Third EditionWriting and Design: Steve KensonEditing and Development: Jon LeitheusserArt Direction: Pauline BenneyGraphic Design: Hal MangoldArt: Alex SheikmanPlaytesters: Leon Chang, James Dawsey, Glenn Hall, Nathan Kahler, Jack Norris, Aaron Sullivan Format: 5-page, full-color PDF [508 KB] Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for your M&M game! Powers Although many of the gadgets used by comic book characters can be considered “powers” in their own right, some gadgets are specifically focused on interacting with super-powers in different ways: enhancing them, weakening them (or blocking them alt